![]() ![]() The Bath Room has three sections as Showers, Lockers, and Sinks. Here is the part where workers change their uniforms when they end their hectic schedules on daily basis. Locker Room is marked as number “5” on Tarkov Factory Map.īath Room is used for Bathe and cleaning. This part of the factory is considered quite dangerous because this is held in the middle of the Factory and the corridor includes Machine Room and PvE Room. The Factory Exit Key is needed to find this area. The corridor outside of the Breach Room is deadly. Doors are breachable and anyone may be camping inside. It is a quest location and directions to the Office via a second door. This is situated beside the Factory’s Office. Breach Roomīreach Room is marked as number “4” on Tarkov Factory. You will find two lootable Jackets at the entrance and two File Cabinets in the far-left corner of the room. Scavs are often seen from the window and also the escape route from the Factory. ![]() It is supposed to be something valuable over here. this is the area where Factory’s Management Staffs live. The office is an important area and held at the center of the Tarkov factory Map. The Main room is marked as number “2” on Tarkov factory and located between the PvE/Containers and the Generators areas. If you properly get these all things, they will work like opportunities for you or lack of attention leads to danger. Main Hall is surrounded by several elevated spots, silos, a catwalk, and the Overpass. There are currently no plans for a console release.You can easily find where is the Main Hall inside the Factory by getting silos there. This concludes our guide on The Best Escape from Tarkov Maps for Beginners! Be sure to check out our other guides!Įscape from Tarkov is available in the form of early access/closed beta for PC, with a possible Steam release in the future. It’s important to remember, that even just finding loot and extracting, is preferable to risking losing everything in a firefight and not recovering it through in-game insurance, so maps like Customs and Reserve are great options, with the latter’s Armored Train exit being a good spot to hole up, stock up, and haul out. All maps are reasonable to navigate, but smaller maps can be oversaturated and intimidating to move around. Part of this choice instead of Factory is simply because the players have simply flooded the initially easier maps and it can often mean an oppressive experience that can turn beginners off before they even see the awesome map design in other areas. These maps are large, but have lots of escape routes and more importantly, great loot with enough space for newer players to safely explore instead of being locked in a firefight unprepared. The reasoning for this needs a bit of explanation despite the game’s map selection screen labeling these as tougher than usual (Insane, to be specific) the game also makes a point of having no medium or easy maps to select, and everything is labeled ‘Hard’ or ‘Insane’ anyway. ![]() To break things up, players who choose to go online and clash with other PMC operators, or as a Scav gathering material to customize their PMC avatar, should consider the Customs and Reserve maps. ![]()
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